What It Does
Physics-Based IR Synthesis
Generate impulse responses directly from meshes and materials. Unlike heuristic reverb presets, results adapt naturally as the scene changes.
Real-Time Response
Update IRs as the listener, sources, and environment move, with latency suitable for games, VR, and simulators.
Cross-Platform
Native Windows, macOS, and Linux builds, WebAssembly, and Unity and Unreal Engine bindings.
Product Family
Core
The STCoreV2 native C/C++ acoustic simulation engine — modular path modules, lock-free, cross-platform.
→SDK
Web, Unity, and Unreal bindings are available; Python is planned. Use the Core engine from each platform.
→ExaTools
Utilities for working with acoustic simulation results, including IR analysis, validation, and visualization.
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