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Features

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This page is being written. Details for each item will be expanded later.

Acoustic Simulation

  • Path-tracing-based IR generation — synthesize impulse responses directly from meshes and materials
  • Material model — absorption, transmission, and reflection handling
  • Real-time updates — update IRs in response to listener and source movement

Integration

  • Multi-platform — supports macOS, Windows, and Linux
  • Engine bindings — Web, Unity, and Unreal Engine available; Python planned

Tools

  • ExaTools — utilities for IR analysis, validation, and batch processing