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Product Family

The Sound Tracing product family is organized around three pillars: the Core engine, SDK bindings, and analysis tools.

Core

Native C/C++ acoustic simulation engines.

  • STCoreV2 — the native core, with modular path modules and lock-free data flow

SDK

Binding lineup that makes the Core engine usable from each platform and language.

  • SDK Overview
  • Available: Web, Unity, Unreal Engine
  • Planned: Python

ExaTools

Utility tools for IR analysis, data conversion, batch validation, and related workflows.