Product Family
The Sound Tracing product family is organized around three pillars: the Core engine, SDK bindings, and analysis tools.
Core
Native C/C++ acoustic simulation engines.
- STCoreV2 — the native core, with modular path modules and lock-free data flow
SDK
Binding lineup that makes the Core engine usable from each platform and language.
- SDK Overview
- Available: Web, Unity, Unreal Engine
- Planned: Python
ExaTools
Utility tools for IR analysis, data conversion, batch validation, and related workflows.